package org.amphiprion.diceroller.entity;

import java.util.HashMap;

public class GameSymbole {
	private String id;
	private String image;
	private HashMap<Float, Float> replacements = new HashMap<Float, Float>();

	public String getId() {
		return id;
	}

	public void setId(String id) {
		this.id = id;
	}

	public String getImage() {
		return image;
	}

	public void setImage(String image) {
		this.image = image;
	}

	public float getReplacedValue(float v) {
		Float newV = replacements.get(v);
		if (newV == null) {
			return v;
		} else {
			return newV;
		}
	}

	public void setReplaceValue(float value, float by) {
		replacements.put(value, by);
	}

	@Override
	public int hashCode() {
		final int prime = 31;
		int result = 1;
		result = prime * result + ((id == null) ? 0 : id.hashCode());
		return result;
	}

	@Override
	public boolean equals(Object obj) {
		if (this == obj) {
			return true;
		}
		if (obj == null) {
			return false;
		}
		if (getClass() != obj.getClass()) {
			return false;
		}
		GameSymbole other = (GameSymbole) obj;
		if (id == null) {
			if (other.id != null) {
				return false;
			}
		} else if (!id.equals(other.id)) {
			return false;
		}
		return true;
	}

}
